Do you find the ending explained: the madness ends
Find Yourself from Emika Games took us to the astral world much like the ones we see in Marvel’s Doctor Strange. But yes, the game had a darker take on this world because the protagonist of the game was suffering from it. He imagines the place like a metro and explores the fears that have always haunted him. He has tried to avoid the astral world for years, but it is high time he fought it. So how does this bet end for him? Here we take our picture on Find Yourself and its ending and explain it correctly.
Find Yourself and its final act 5 is kind of a reveal level. The stories advance and the reality of what happened to the protagonist advances with more important points. Throughout the game he carried multiple guilt and didn’t really know what had happened with his abusive mother. So the revelation has come in the form of little clues and journals that give us more insight. As he untangles them, it’s also revealed that there’s more to the story. So let’s take a look at Find Yourself and its story, ending, clues, and explain them.
Find Yourself – Story Summary
Find Yourself as a Game takes players through the life of a protagonist with post-traumatic stress disorder. It comes from the event that took place with him as a child. The protagonist’s mother abused him a lot, and there was also a case where he could have killed her. Something that haunts him for its own sake.
The protagonist often goes to the astral world, where he relives these fears but decides to turn around. But not anymore, the game sees players touring this astral world located in the subway and breaking down what really happened with the protagonist. In turn, the protagonist overcomes these fears and finds out what happened to him and his parents when he was a child. Was he really the one who killed them.
Find Yourself The End Explained – Act 5: End Of Madness
The final level
Act 5 reopens in the underground in the astral world. The protagonist sees his mother’s ghost asking him not to look back and run towards him. Death is the only escape, and the player tries to find a way until a glimpse of statues comes before him. Statues block your way until you find an accurate clue around the train. The first clue is an achievement that indicates that the protagonist, after suffering and fleeing the fear of the metro, managed to overcome it.
The second clue talks about imaginary monsters that the protagonist has invented, including his mother also being a monster. The third clue is a journal that presents a story from years ago. He speaks of a boy who disappeared six days ago and was found in an abandoned hut outside the city. The boy says a man dressed as a clown kidnapped him while he was on vacation with his father. Then we see a photo of the protagonist’s father and how he couldn’t handle it when he was that young boy.
Another newspaper speaks of 2 patients escaping from the mental hospital. A man and a woman who say they are married. Then we hear a scary laughter amidst the statues. Another clue stuck to the train window tells of the story of a white knight. Encouraged by a woman in a blue robe, he travels to the dark country to defeat the dark witch and succeeds. So the sun was shining again. After that, few signs appear on the statues, and the game indicates that there is a meaning behind them. This continues until we get another glimpse of the ghost, and it all goes away with only the protagonist’s psychiatrist sleeping in front.
Revelations and the post-credit scene
The protagonist is back in the real world. He talks to his doctor about his nightmare and how he grew up in an orphanage after losing his mother. He tells how he always thought he was his mother’s murderer and carried the guilt forever. But at the end of the day, they were street psychopaths. The protagonist reveals that becoming astral helped him find reality and how he conquered his fears.
But realizing how the protagonist conquered everything didn’t suit the Doctor. So he turns out to be the devil. Thus ending the game, and we are then taken to a post-credit scene on the subway. As you explore the subway again, the phone rings, alarms and more until the protagonist meets a red devil to end the game. This may suggest that there is a sequel that could continue the story. .
Also Read: Far Cry 5 Ending Explained: What Happened To The Deputy?